Time isn’t on your side
- by Robert Ramsey
According to a frankly massive new report, video games are struggling to retain people’s attention in an age that’s becoming more and more obsessed with quickfire, increasingly easy to access entertainment.
This has been a topic of debate for years now, but said report, which was put together by a gaming industry advisory company called Epyllion, goes into some serious detail.
Basically, the report claims that mobile apps — not to be confused with mobile gaming, in the traditional sense — are on the rise when it comes to active users and overall money-making.
Social media, online betting, online gambling, and pornography are what so many people are deciding to spend their limited free time on. The study finds that there’s also been a startling increase in the use of AI-based apps.
“Video Gaming’s post-pandemic problem isn’t that players choose to watch TikTok instead of buying a AAA game, or subscribe to Onlyfans instead of buying a PlayStation; it’s that on a Friday evening, players are placing a growing share of their time and spend elsewhere,” the report summarises, in rather brutal fashion.
It’s probably not the kind of thing that companies like Sony will want to hear — although they’ll obviously have their own departments keeping track of such trends for the sake of financial forecasts and the like.
Mobile App Addictions Are Quickly Becoming a Serious Threat to Video Games, Report Claims
Understanding the Rise of Mobile App Addictions
Mobile app addiction has surged dramatically over the past decade, fueled by complex app designs that captivate users for hours. Unlike customary video games, which require consoles or PCs and frequently enough have higher entry barriers, mobile apps are accessible anytime, anywhere, turning everyday downtime into extended screen sessions. This easy accessibility is reshaping how people engage with digital entertainment.
Key Drivers Behind Mobile App Addiction
- constant Notifications: Apps send frequent alerts, hooks designed to pull users back repeatedly throughout the day.
- Reward Systems: Many apps feature built-in rewards and progress trackers, triggering dopamine responses that foster habit formation.
- Social Integration: Connectivity features tie users into friend networks, boosting engagement through social competition and interaction.
- Variety of Content: From casual games to social media and streaming, mobile apps offer diverse forms of digital engagement in a single device.
How Mobile App Addiction Threatens Traditional Video Games
Reports indicate that mobile app addictions are quickly encroaching on the audience of traditional video games.this shift carries significant implications for developers,marketers,and gamers themselves.
Competition for User Attention
Mobile apps demand user attention constantly through bite-sized,instantly gratifying content. As a result, traditional video games – which ofen require longer sessions and dedicated focus – struggle to retain players who now prefer swift fixes on mobile devices.
revenue Impact
The widespread addiction to mobile apps also redistributes spending habits:
| Platform | Typical Session Length | Monetization Model | Average User Spending |
|---|---|---|---|
| Mobile Apps | 5-15 minutes multiple times a day | In-app purchases, ads | $20-$50/month |
| Traditional Video Games | 1-3 hours per session | Game sales, DLCs, subscriptions | $30-$70/month |
This table highlights how mobile app addiction leads users to spend smaller amounts more frequently, cutting into traditional video game revenue streams.
Impact on Gaming Culture and Community
While traditional video games foster deep immersive experiences and community building, mobile app addiction frequently enough promotes more solitary and fragmented engagement. This threatens the collaborative spirit that long-time gamers treasure.
Psychological and Social Effects of Mobile App Addiction
Understanding the broader consequences of mobile app addiction on mental health and daily life offers valuable insight into why it’s considered a serious threat.
Effects on Cognitive Functions
- Reduced Attention Span: Habitual switching between apps can diminish users’ ability to focus deeply on tasks.
- Sleep Disruption: excessive nighttime mobile use often contributes to poorer sleep quality and fatigue.
- Increased Anxiety and stress: The constant connectivity and social pressures imposed by certain apps can raise stress levels.
Social Isolation vs. Connectedness
While apps foster virtual connection, many users experience increased physical social isolation. Overreliance on mobile platforms can reduce face-to-face interactions, affecting real-world relationships.
Case Studies Highlighting the Growing Threat
Case 1: Clash of Clans vs.Mobile Social Apps
One gaming company reported a noticeable decline in daily active users for their flagship mobile strategy game as competing social apps gained traction. User surveys revealed that players preferred shorter social interactions over extended gaming sessions.
Case 2: Traditional Console Decline
Data from 2023 showed a 15% decline in average weekly playtime on consoles among players aged 18-30, a demographic increasingly favoring mobile app usage for casual entertainment and interaction.
Practical Tips for Managing Mobile App addiction
To curb the adverse effects of mobile app addiction without quitting digital entertainment,consider the following strategies:
- Set Daily Time Limits: Use built-in smartphone settings or third-party apps to cap usage.
- Enable Do Not Disturb: Mute notifications during work, study, and night hours to minimize distractions.
- Replace With Healthy Alternatives: Engage in offline hobbies, exercise, or social activities to balance screen time.
- Mindful Consumption: Choose apps judiciously and avoid mindless scrolling.
- Regular Digital Detoxes: Allocate days or weekends without devices to reset habits and improve well-being.
Benefits and Opportunities in Mobile Gaming Despite Addiction Risks
Despite addiction concerns, mobile games have significant advantages that can complement traditional gaming when used responsibly.
- Accessibility: games are available instantly,democratizing experiences for those without consoles or gaming PCs.
- Innovative Gameplay: Many mobile games use unique touch controls and AR technology,expanding creative avenues.
- Social Connectivity: Integrated chat and multiplayer functions facilitate bonding across distances.
- Learning and Development: Educational apps and puzzle games promote cognitive skills.
Balancing Mobile Apps and Traditional Video Games
Finding harmony between mobile app use and traditional gaming will be key for players and industry stakeholders moving forward.
| strategy | Mobile Apps | Traditional Video Games |
|---|---|---|
| Session Management | Short, frequent bursts | Longer, immersive playtimes |
| Content Depth | Casual, easy to access | Deep narratives, complex mechanics |
| Social Interaction | Chat, sharing, but often asynchronous | Co-op, competitive multiplayer in real-time |
| Monetization | Microtransactions, ads | Full purchases, expansions, subscriptions |
Responsible users and creators can leverage the strengths of both platforms to deliver rich, rewarding gaming experiences – minimizing addiction risks while maximizing enjoyment.
Still, these companies will be wondering what more can be done to bring people into their ecosystems. If turning on a console and sitting down to play a game is deemed too much of an effort, then the industry’s got a bit of a problem on its hands.
What’s your take on all of this? Do you ever sit staring at your phone instead of booting up a game? Is this just an inevitable lifestyle trend? Keep scrolling to the comments section below.
[source issuu.com, via eurogamer.net]
Robert (or Rob if you’re lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he’s played ’em all. A little too much, some might say.
- Author Profile
- Reply

